System Performance

System performance of the Xperia 1 shouldn’t result in many surprises as it’s mainly dictated by the Snapdragon 855 SoC as well as the software stack of the device.

PCMark Work 2.0 - Web Browsing 2.0 PCMark Work 2.0 - Video Editing PCMark Work 2.0 - Writing 2.0 PCMark Work 2.0 - Data Manipulation PCMark Work 2.0 - Photo Editing 2.0 PCMark Work 2.0 - Performance

WebXPRT 3 - OS WebView Speedometer 2.0 - OS WebView

Overall, the Xperia 1 behaves in line with other Snapdragon 855 devices. In fact I’d say it seems to behave the most like the LG G8 in terms of our performance numbers in the benchmarks which would point out a similar BSP version to the one that LG uses, meaning not quite as refined as what we saw on the Snapdragon Galaxy S10.

Overall, performance on the Xperia 1 was very good an in line with most other S855 devices this year, which should be a good place to be for any device.

Introduction & Design GPU Performance
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  • Samus - Saturday, July 27, 2019 - link

    So this is going to need a custom ROM to get proper 4K rendering across applications? How the hell is a 4K screen useful if the only thing it shows at 4K are photos?
  • Lord of the Bored - Saturday, July 27, 2019 - link

    "the included headphones are 3.5mm"

    No standard headphone port, includes standard headphones.
    I ... I can't make fun of this. It is too easy, I'd feel bad.
  • Cliff34 - Saturday, July 27, 2019 - link

    Given that Sony also makes the camera, it will make sense or a stronger marketing strategy if the phone's strong suit is the camera.

    Hopefully, the next model the smart phone team can work w the camera team to integrate in a way that blows away the competition.

    Having a big screen and a small battery is a hard sale. Plus the steep price Tag.
  • FunBunny2 - Saturday, July 27, 2019 - link

    "Given that Sony also makes the camera"

    this appears to be a case of the cobbler's kids going barefoot. aren't most high end phone cameras sourced from Sony?
  • 5j3rul3 - Saturday, July 27, 2019 - link

    So where's the test results of Xperia 1's Loudspeakers in the article?
  • nandnandnand - Saturday, July 27, 2019 - link

    "While the panel is indeed 4K"

    3840 x 1644 = 76% of 4K UHD
  • s.yu - Sunday, July 28, 2019 - link

    The detail retention surprised me. There's clear evidence of heavy sharpening and strange artifacts in the clouds and/or shadows, but yes, some of the increase in detail retention can't be explained by mere sharpening.
    The results here are better than at GSMA, maybe it's sample variation, but the artifacts are quite often disturbing, like leaves that look munched up by bugs. Apart from crushed blacks, the Pixel's output still seems the best, since it avoids the artifacts, and Apple's SmartHDR also balances between noise retention, artifact generation and detail retention. For example the shadow cast by the tree onto the street(scene 3), there are still tiles in that shadow, yet only the Pixel and XS could recover the tiles with texture in a way that's more or less consistent with the tiles around it under sunlight, while Sony left a smear there and Huawei's texture still seems aggregated and fake. Also in the indoor shot Sony failed in several places regarding texture, it smeared fibers and wood. Sony seems to have gone too far leaving artifacts everywhere.
    The sharpness of the UWA is clearly because of the uncorrected barrel distortion, it's half a fisheye which is much easier to correct CA for while the others are largely rectilinear, but the P30P has a narrower FoV, which also makes it easier to correct. The fact that the S10+ is as wide as the Xperia yet as corrected and as sharp as the P30P makes it the better UWA.
  • s.yu - Sunday, July 28, 2019 - link

    At night I believe metering is still a significant issue, devices/instances that expose to the right get much better results overall...and I believe the P30P fakes UWA shots in certain instances, only the peripherals (over 50% in area) are managed by the UWA while the center is actually data from the main, the transition is quite obvious in the tunnel shot...
    I believe there is some sort of merging going on in the Xperia shots. The artifacts in the clouds in certain daylight shots resemble those in LR during an HDR DNG capture, if there's merging in the day there's no sense it doesn't merge at night. That result also seems too stable (if above 1/2s) even considering the OIS.
  • Zumaso - Sunday, July 28, 2019 - link

    nice
  • UtilityMax - Thursday, August 1, 2019 - link

    I really wonder if the architecture with separate CPUs for three types of different workloads is basically a gimmick to score well on single-core benchmarks. Considering that many OEMs still haven't figured out how to optimize well for the big.LITTLE architectures with separate CPUs for only two types of workloads.

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